IGN S.T.A.L.K.E.R. Clear Sky Review

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  • Kradath
    Member
    • May 2006
    • 1370

    #1

    IGN S.T.A.L.K.E.R. Clear Sky Review

    As more and more reviews for GSC Game World's new shooter S.T.A.L.K.E.R. Clear Sky are being released IGN does its part as well and brought out an own article about their thoughts and opinions about this game. Here's a small excerpt as well as an video review:
    Getting involved in a big firefight between two competing groups gives you a real sense of participation in the world and adds a lot to the interest of the game. Of course, just as there are players who will love all the walking you have to do here, there are bound to be some who don't like that S.T.A.L.K.E.R. slants a little more towards Ghost Recon with these new faction fights, but, for us, they definitely add a bit more focus and excitement to the world.

    We got a call on our PDA to help defend that monstrous ruin in Garbage and when we got there, the fight was already underway. We had to shoot our way through the attackers to get to the structure where the other defenders were. As each wave of attackers came in, we'd pick them off and then make a mad dash to loot ammo and health packs from the fallen enemies. The problem was that the waves kept getting stronger and closer together and we soon realized as we were fighting them off from the highest level of the building that all our allies were already dead. Seeing no hope, we actually ran from the building and abandoned the objective to the enemies. We came back to the scene a while later and, being better armed and having something to prove, staged a one-man assault and killed every single defender. Coming back throughout the game, we knew that the guys who had set up shop in that area had us to thank for it. That type of open-ended gameplay really gave us a sense of personal accomplishment that's as precious as it is rare.


    Be sure to read their two reviews here and here.
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