A number of gaming sites from around the net have posted up new hands-on previews discussing their time with the Battlefield Heroes beta. Take a look:
Stay tuned for more new previews on BFH!
Ars Technica
The game play has its own feel and pace, and strategy is much more important here than it is in other shooters. Heroes does the casual thing well, while also giving hardcore gamers some depth, and I can see how leveling up your character and chasing the achievements can become addictive. EA and DICE are also promising constant updates with more content, so the game will be a living being, much like Team Fortress 2. Will Battlefield: Heroes find an audience? Hard to say, but the game won't cost you anything to play, so it will at least be worth a try when it receives a wider release. The big question is what EA will choose to sell you, and what gamers will find themselves willing to pay for. Read more...
1UP
Heroes is on to something. Until we figured out why everyone was using the one weapon and equipped the one buffed ability, I enjoyed experimenting. I blew up my own booby traps to throw myself onto rooftops, where I'd then toss dynamite down at tanks. Combining the Commando's speed burst and cloaking abilities allowed me to assault tanks and escape unscathed. It's a little like Age of Conan any other MMO mixed up with a multiplayer shooter. Of course that means that individual builds will be a bitch to balance, let alone mixed squads. I want to stick around to see what happens. Read more...
GameSpy
Playing as a Commando is difficult due to their reliance on the knife and the sniper rifle. It's tough to get in close enough for the knife to be effective, and even when you've closed to its usable range, it does a pittance of damage. Even powered-up with the Poison Blade ability that I bought with my scant ability points, I still have a hard time taking someone out before they've dispensed with me entirely. Maybe it's tough to kill Soldiers and Gunners, but it doesn't seem like anyone has a problem killing me as a Commando. Read more...
The game play has its own feel and pace, and strategy is much more important here than it is in other shooters. Heroes does the casual thing well, while also giving hardcore gamers some depth, and I can see how leveling up your character and chasing the achievements can become addictive. EA and DICE are also promising constant updates with more content, so the game will be a living being, much like Team Fortress 2. Will Battlefield: Heroes find an audience? Hard to say, but the game won't cost you anything to play, so it will at least be worth a try when it receives a wider release. The big question is what EA will choose to sell you, and what gamers will find themselves willing to pay for. Read more...
1UP
Heroes is on to something. Until we figured out why everyone was using the one weapon and equipped the one buffed ability, I enjoyed experimenting. I blew up my own booby traps to throw myself onto rooftops, where I'd then toss dynamite down at tanks. Combining the Commando's speed burst and cloaking abilities allowed me to assault tanks and escape unscathed. It's a little like Age of Conan any other MMO mixed up with a multiplayer shooter. Of course that means that individual builds will be a bitch to balance, let alone mixed squads. I want to stick around to see what happens. Read more...
GameSpy
Playing as a Commando is difficult due to their reliance on the knife and the sniper rifle. It's tough to get in close enough for the knife to be effective, and even when you've closed to its usable range, it does a pittance of damage. Even powered-up with the Poison Blade ability that I bought with my scant ability points, I still have a hard time taking someone out before they've dispensed with me entirely. Maybe it's tough to kill Soldiers and Gunners, but it doesn't seem like anyone has a problem killing me as a Commando. Read more...
Stay tuned for more new previews on BFH!