Microsoft's Kevin Unangst on Games for Windows LIVE / DirectX 11

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  • MrKLM
    Member
    • Apr 2006
    • 3146

    #1

    Microsoft's Kevin Unangst on Games for Windows LIVE / DirectX 11

    With today's announcements of DirectX 11 and Games for Windows LIVE now going free G4's TheFeed asked Kevin Unangst of Games for Windows some in depth questions about what to expect.
    Today, Microsoft announced that Games for Windows LIVE is now free, their plans for a LIVE Marketplace on PC, and DirectX 11.

    We hopped on the phone with Kevin Unangst, Senior Global Director of Games for Windows, to get a little more information about today's announcements out of Gamefest 2008.

    Games for Windows LIVE

    Now that the service is free, we wondered if Microsoft would be doing anything for users that had already paid for a year of Games for Windows LIVE. Kevin reassured us that "yes, [Microsoft] wants to take care of the customers that have already paid for [their] service. Customers that bought the service and are not getting the benefit on the Xbox, they only play on Windows, [Microsoft] is going to proactively refund the cost of that subscription to those gamers." Read More...

    DirectX 11

    Kevin stressed that today's announcement was a "technology" announcement. Furthermore, "DirectX 11 will work on Windows Vista, as well as the next version of Windows, which will support DirectX 10, 10.1, and of course new DirectX 11 hardware."

    Even though there will be backwards-compatibility with DX10 hardware, the compatibility isn't 100%. According to Kevin, "you can expect that there will be DX11 features that need DX11 hardware," though Microsoft isn't ready to announce what they are at this time. Read More...

    To read the whole interview click here.
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