Play Interviews James Salt

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Play Interviews James Salt

    The guys over at have posted up a new interview with Battlefield Heroes' lead designer James Salt. Take a look:
    Does the cartoon style come out of a desire to do something more playful with the Battlefield theme?

    Yeah, i guess it does. We certainly wanted to let our hair down, and move away from the semi-realistic look. We never did sims, the games were always arcadey, but yes, the look is more real than this.

    Was it a challenge moving from the gritty aesthetic?

    Yes, it was hard as a designer - asking 'how silly can we be?'. Asking what is allowed in our game. We had some really crazy stuff, like one character, who could throw all kinds of things at other players from a big bag, random things, cats, etc. Then we thought it needs to be more 'heroic', given the title... so, what's more heroic than sitting on a plane wing firing as you swoop and glide? Its also a lot of fun too.

    What didn't make it in?

    Well, we've been working so quickly that almost everything has made it in so far! There's a few abilities that we might add later through the live team.


    To check out the rest of this new interview, click here.
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