Team Fortress 2 Updates

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  • Sniper1432
    Member
    • Jun 2006
    • 4616

    #1

    Team Fortress 2 Updates

    new updates were released once again by steam today. Take a look:

    Team Fortress 2

    # Added new option for medigun beam to the Multiplayer->Advanced dialog. If on, the medigun beam will stay attached to the current target without the need to hold down the fire button
    # Added new option for the sniper rifle to the Multiplayer->Advanced dialog. If disabled, the sniper rifle won't re-zoom after firing a zoomed shot
    # Added "nextlevel" server cvar. If set to a valid map name, server will change to that map during the next changelevel
    # Fixed PerfUI being used as a type of wall-hack on servers without sv_cheats set to 1
    # Reduced Granary spawn advantage for capping the middle point
    # Fixed players turning into "Scout" model after lagouts (and a variety of related issues, such as disappearing doors)
    # Fixed obscure crash related to resolution changing

    Be sure to restart Steam!
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