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Hotfix for World in Conflict Map Editor

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  • Hotfix for World in Conflict Map Editor

    We have released a hotfix for the World in Conflict Map Editor, with the following changes:

    • GUI-fixes in gameplay dialogues.
    • Crash-bug fixed (triggered by setting assault capture order).
    • Bug that caused ground mesh LOD to disappear (resulting in bad performance) fixed.
    • Gameplay tool switches to edit tool when user closes any of the windows.
    • Fix to the texture mask generation (limited on direction and slope ranges).
    • Creating a new road template crash fixed.
    • ‘Use global’ in advanced lighting now works as intended, see help file for reference.
    • Changes in retail delivered maps now is compiled into SDF
    • Undo-system bugfixed and enhanced.


    Download the hotfix here. Please note that you need to have WicEd installed first to be able to apply the hotfix.

    Source: MassGate
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