Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
I shoot tanks and helis but it's mostly to confuse them. You can't even blow up a regular tank with the assault weapon's grenade launcher (but you can blow up the ones that float). Since sound is so important in determining where the enemy is, I'll circle the tank with continuous fire as a friendly tank comes in for the kill. Sometimes I'll do it to draw their attention to me if I see them rolling towards a group of my own guys (on the minimap).
yeah the nade launcher does wear a tank down, I wouldn't recommend doing it with out some help, another person with a nade launcher or a AT guy. Any compitent tank driver will either find you or get the hell outta there. You should also flash the tank before you start trying to destroy it.
I know you can wear it down but I've shot a tread tank with every one at close range (without having support refilling me) and it didn't blow up. So I figured it'd take a couple more, if I had them. I DO know that it wears them down though, but I tend to not waste my nades unless I have backup of some sort (a rocket launcher or another tank) because once I'm out, I'm dead =P
I never punish team kills. Although, I would have once. I was set up like a sniper (but had a regular assault weapon) and my guy stalked up on me and knifed me on top of a roof top. It was just so cold, y'know? A knife! If he had shot me I woulda figured it was itchy trigger finger. But a knife... that's like... premeditated. Or something.
Weird thing was, I was never given the chance. The option never came up. Maybe it's a ranked/non-ranked thing?
I think there needs to be a TK AI system in place.
1) If your team mate looks at you and you aren't in the middle of a heavy battle, and he shoots you after a pause, more than once, you should be allowed to kill him to save yourself.
2) If you slow down your tank and the guy still runs into it and dies, you should be free from a tk.
3) If more then 10 seconds pass between the time someone lays a landmine or claymore, and you die, no tk.
4) Now this one could be exploited, and honestly I have no idea how it'd be controlled automatically, but if you say (voip) or type out the person's name, and appologize immediately (therefore putting yourself at risk of death because you stop playing to type/talk/read the name), you should be forgiven.
5) If someone is shooting and you run in front of their bullets no TK.
6) If a team mate is being killed and in trying to save them you kill them, you shouldn't be punished as long as the first 3 bullets hit the enemy.
Add to these as you wish.
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Edit: I only just started playing online, but I find myself more willing to wait a second after seeing someone before I shoot them so that I don't accidently TK. If the red name doesn't show up, I hardly ever shoot (unless they're attacking me, in which case they deserve it whether friendly or foe). Unfortunately this leads to me being killed more often then not. And since I'm moved midgame by the server so often, trying to remember which uniform is my enemies is slightly difficult.
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