When a helo gets hit by a cg, it usually looses control and goes down anyways. Every time I get a cg on it, they always go down, not necessarily exploding mid air.
I'm just happy to see it go down, annoying buggers.
Today I was in my clans Conquest server and kept darting the enemy choppers as they flew overhead. I would lock on, shoot the Gustav and it would hit, I would get the +30 Vehicle Point Damage and the chopper would do either a 180 or 360 in the air, start smoking badly, but still stayed up each time and flew back for repairs. I would have to lock on again and hit it a second time before they repaired it to destroy it.
But then, without the Chopper being Tracered, I'd Gustav it (Because pilots flew low) and it would take it down with 1 shot.
Has this always been like this? I don't ever recall needing to hit an attack chopper twice when tracered with RPG or Gustav to take it down?!
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