Re: Gameplay Report: Xbox 360 vs PC
It doesnt matter where you code or build it, that can be completely independet of its target platform.
If it is designed to be played with a console control scheme, displayed on a TV and run on console hardware then its a console game.
If you then take that design and adapt it (more or less) to a PC, then you will have a port.
But you can also have parralell paths where the PC specific parts are desinged in from day one.
To me it feels like BC2 is a mix of those two. The series is born on a console with somewhat influences its design, but it still feel like a PC game
---------- Post added at 08:01 AM ---------- Previous post was at 08:00 AM ----------
Can you provide screenshots from both versions? I would like to see if there is a noticeable difference.
Originally posted by [29ID]A|CPT.Juno{XX}
If it is designed to be played with a console control scheme, displayed on a TV and run on console hardware then its a console game.
If you then take that design and adapt it (more or less) to a PC, then you will have a port.
But you can also have parralell paths where the PC specific parts are desinged in from day one.
To me it feels like BC2 is a mix of those two. The series is born on a console with somewhat influences its design, but it still feel like a PC game
---------- Post added at 08:01 AM ---------- Previous post was at 08:00 AM ----------
Originally posted by The_Eliminator
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