Gameplay Report: Xbox 360 vs PC

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Vreki
    Senior Member
    • Oct 2007
    • 4226

    #31
    Re: Gameplay Report: Xbox 360 vs PC

    Originally posted by [29ID]A|CPT.Juno{XX}
    Things are not coded in an emulator. ALL, of the Dev Tools we used were on a PC. I started up my PC, in the morning, and coded on my PC, all throughout the day. The games are tested , on a console. (If they are a console build)
    It doesnt matter where you code or build it, that can be completely independet of its target platform.
    If it is designed to be played with a console control scheme, displayed on a TV and run on console hardware then its a console game.
    If you then take that design and adapt it (more or less) to a PC, then you will have a port.
    But you can also have parralell paths where the PC specific parts are desinged in from day one.

    To me it feels like BC2 is a mix of those two. The series is born on a console with somewhat influences its design, but it still feel like a PC game

    ---------- Post added at 08:01 AM ---------- Previous post was at 08:00 AM ----------

    Originally posted by The_Eliminator
    This wasnt really supposed to be a discussion on whether its a port or not as that is purely an opinion held by some but rather a comparison between the two versions.
    Can you provide screenshots from both versions? I would like to see if there is a noticeable difference.

    Comment

    • The_Eliminator
      Senior Member
      • Aug 2006
      • 5486

      #32
      Re: Gameplay Report: Xbox 360 vs PC

      I would but i dont know how i take screen shots of the console without just using a digital camera, of which mine is crap.

      Comment

      Working...