XNA Engine I'm working on

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  • Xodus
    Member
    • Apr 2006
    • 846

    #1

    XNA Engine I'm working on

    I'm working on a basic 2D engine for a side scroller. What this is just a basic targeting system, and solid wall system. All dynamic, so to add one, all you would have to do is new Wall(xxx) and it would show up working on screen :)

    This is just real basic stuff right now. I also have the ability to add a new player Control input by just doing new Input(playerIndex) :)


    [media]http://youtube.com/watch?v=r6F-BAVO-hc[/media]
  • Iwantcable
    Member
    • Jul 2007
    • 2362

    #2
    Re: XNA Engine I'm working on

    Cool. Will you be able to make any money from this?

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    • Xodus
      Member
      • Apr 2006
      • 846

      #3
      Re: XNA Engine I'm working on

      Originally posted by Iwantcable
      Cool. Will you be able to make any money from this?
      I'm not planning on selling the engine as itself. But I plan on making a game out of it, and selling the game Via Community Games. If there's interest in people buying the engine, I'll look into selling it. But right now, there's so much out. Like Blade3D from Digini Software, or Torque Game builder. It's not worth it to go after that market.

      BTW, the CTP is out of Blade 3D

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