Re: Battlefield 2142 on Frostbite Engine.
If you go for 100% destructibility, it would depend on how easy it is to destruct. It would really suck by playing 5 minutes into the game the whole map is just flat with some walls standing around and even those are not giving any cover.
Even by ending the round I would like to have most of the map still intact rather than everything flattened. Just the possibility to destruct everything shouldn't mean that everything goes down as easy.
For example, place an RDX on a wall and you will get a nice little hole in there through which you can snipe or something.
Originally posted by di di MAU
Even by ending the round I would like to have most of the map still intact rather than everything flattened. Just the possibility to destruct everything shouldn't mean that everything goes down as easy.
For example, place an RDX on a wall and you will get a nice little hole in there through which you can snipe or something.
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