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Artillery Tweaking for Competition Mod?

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  • Artillery Tweaking for Competition Mod?

    I was hoping someone here would be able to point me in the right direction to edit the artillery function in BF2. I am looking for a file edit using the bf2pro mod files to increase the recharge time (time between firing) that artillery uses across all maps.

    From browsing forums I have come across the respawn time on the artillery in the gameplayobjects.con file in each specific map and I have forund various settings in the USART_LW155.tweak and ars_d30.tweak files:
    ObjectTemplate.fire.roundsPerMinute 30
    ObjectTemplate.fire.fireStartDelay CRD_NORMAL/1/1/0
    ObjectTemplate.fire.addFireRate 1
    ObjectTemplate.fire.burstSize 5
    ObjectTemplate.detonation.explosionRadius 15
    ObjectTemplate.detonation.explosionForce 30
    ObjectTemplate.detonation.explosionDamage 900
    ObjectTemplate.timeToLive CRD_NONE/60/0/0
    ObjectTemplate.material 44
    ObjectTemplate.hasOnTimeEffect 1
    ObjectTemplate.minDamage 1
    ObjectTemplate.damage 3000

    Does anyone know the actual command line for the artillery reload time and/or how to make the change using just the mod files?
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