Re: Server rules a little overboard
While many bases do have TOW's and AA sites for "DEFENCE" as you say, thePhotoShop is right, they are too easily targeted and destroyed.
The Phalanx cannons on the aircraft carrier should be non destroyable. Why? Because it's too easy to spawn rape the carriers. All you need are 2 semi decent pilots on the enemy team. One to patrol the water, one to patrol the flight deck and you can't get off the carriers.
The other things on land based uncaps are also too easily destroyed. Hell I've got like 5 hours in choppers (dedicated ground pounder) and I already know when and where to scrag the AA sites.
Personally I would have preferred it if an AA unlock was a MANPAD instead of another firearm. Imagine the look on a pilots face when he circle strafes TV station on Sharki and 26 missiles all climb out from the ground floor. Uh, bye bye.
Or the J-10's come streaking into the carrier in Dragon and not only is the flight deck obscured with Stinger missile smoke, there are missiles screaming in at him from the artillery near it as well.
Personally I don't like people who attack uncaps even on foot. While I have done it once in a while, I've also been on the receiving end more often, and I'm normally just returning the favour next round.
Spawn camping I'm 100% in agreement with, if you are trying to take out a flag. I happily spawn camp the spot by the missile launcher in Square on Karkand, or the two alley ways at Hotel. Simply because a badguy can spawn and lob a grenade and remove your entire capping party. I don't like people who simply drive up and down past those said spawn points with a tank, or APC, not even trying to take the flag.
THOSE people annoy me.
Infiltrating the enemy base to detroy their fixed and air assets? Hell that sounds like a fun game.
What annoys me MORE is what happens like 90% of the time in Karkand. The American tanks will be in one street spawn camping, and the MEC tanks in the other, camping the USMC spawn, both just farming. Um hello guys, how about helping the guys without 12 " of Tank armour on them? So your fantastic K/D ratio takes a small hit, but we sure could use some help with that tank sitting 20 meters away from you.
KBK
While many bases do have TOW's and AA sites for "DEFENCE" as you say, thePhotoShop is right, they are too easily targeted and destroyed.
The Phalanx cannons on the aircraft carrier should be non destroyable. Why? Because it's too easy to spawn rape the carriers. All you need are 2 semi decent pilots on the enemy team. One to patrol the water, one to patrol the flight deck and you can't get off the carriers.
The other things on land based uncaps are also too easily destroyed. Hell I've got like 5 hours in choppers (dedicated ground pounder) and I already know when and where to scrag the AA sites.
Personally I would have preferred it if an AA unlock was a MANPAD instead of another firearm. Imagine the look on a pilots face when he circle strafes TV station on Sharki and 26 missiles all climb out from the ground floor. Uh, bye bye.
Or the J-10's come streaking into the carrier in Dragon and not only is the flight deck obscured with Stinger missile smoke, there are missiles screaming in at him from the artillery near it as well.
Personally I don't like people who attack uncaps even on foot. While I have done it once in a while, I've also been on the receiving end more often, and I'm normally just returning the favour next round.
Spawn camping I'm 100% in agreement with, if you are trying to take out a flag. I happily spawn camp the spot by the missile launcher in Square on Karkand, or the two alley ways at Hotel. Simply because a badguy can spawn and lob a grenade and remove your entire capping party. I don't like people who simply drive up and down past those said spawn points with a tank, or APC, not even trying to take the flag.
THOSE people annoy me.
Infiltrating the enemy base to detroy their fixed and air assets? Hell that sounds like a fun game.
What annoys me MORE is what happens like 90% of the time in Karkand. The American tanks will be in one street spawn camping, and the MEC tanks in the other, camping the USMC spawn, both just farming. Um hello guys, how about helping the guys without 12 " of Tank armour on them? So your fantastic K/D ratio takes a small hit, but we sure could use some help with that tank sitting 20 meters away from you.
KBK

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