TOW in sharqi

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  • Chris_Redfield
    Member
    • Oct 2006
    • 5986

    #16
    Re: TOW in sharqi

    You can drive a jeep in front of your chopper. Whats the big deal?

    Comment

    • AlphaCueUp

      #17
      Re: TOW in sharqi

      request an arty strike at hotel as you wait for heli

      Comment

      • imported_Phenomenomenon

        #18
        Re: TOW in sharqi

        Originally posted by AlphaCueUp
        request an arty strike at hotel as you wait for heli
        That's too hard. Can't we just nerf something??? Please......

        Zuchini, point taken.

        Comment

        • .Churr.
          Member
          • Nov 2005
          • 1166

          #19
          Re: TOW in sharqi

          "Exploit"? Give me a break. AFAIK, "exploit" is when you do something you weren't supposed to. IRL the TOW's range is 4km, which is much more than the few hundred meters from Hotel to Beach.

          I never tried it, but received it - and I still don't think it's a big deal. There are SEVERAL ways to counter it.

          Comment

          • poisonsoul

            #20
            Re: TOW in sharqi

            Hey! Leave my idea alone. Just because you're another victim to the Sharqi TOW.

            http://www.totalbf2.com/forums/showthread.php?t=72040 (My version)
            http://www.totalbf2.com/forums/showthread.php?t=77727 (Galdigor's version)

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            • Roger Smith
              Member
              • Aug 2006
              • 1390

              #21
              Re: TOW in sharqi

              the way to fix guided missiles doing "pixel sniping" is to make it so if a target is out of visual range, its red tag wont show.

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              • .Churr.
                Member
                • Nov 2005
                • 1166

                #22
                Re: TOW in sharqi

                Originally posted by roger smith
                the way to fix guided missiles doing "pixel sniping" is to make it so if a target is out of visual range, its red tag wont show.
                And indeed it doesnt show.

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                • Roger Smith
                  Member
                  • Aug 2006
                  • 1390

                  #23
                  Re: TOW in sharqi

                  Originally posted by Churrasco
                  And indeed it doesnt show.
                  oh, maybe i was thinking of vehicles just out of visual range. then the answer to the problem is to deal with it, yes deal with it. some people brought up some good suggestions to counter it.

                  making the tv guided missile blow up as a specific range was a llama move by dice, dont make the same move to the tow! why was it llama? because thats the role of the attack heli.

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                  • .Churr.
                    Member
                    • Nov 2005
                    • 1166

                    #24
                    Re: TOW in sharqi

                    Originally posted by roger smith
                    because thats the role of the attack heli.
                    The main role of the attack heli is to pwn sorrow ground asses

                    Seriously, I think the TV-M range should be back to the old 600m.

                    Comment

                    • Roger Smith
                      Member
                      • Aug 2006
                      • 1390

                      #25
                      Re: TOW in sharqi

                      Originally posted by Churrasco
                      The main role of the attack heli is to pwn sorrow ground asses .
                      specificlly armor

                      Originally posted by Churrasco
                      Seriously, I think the TV-M range should be back to the old 600m.
                      well whatever range it is, the missile should fly straight unguided when the time runs out.

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