Now that we'll have IO mode...can we get some de-nerfs???

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  • Jamez646
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    I miss being able to shoot people with the BH mini guns. Now it's pretty much a flying coffin or a Kamakazi death machine.

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  • DestructivePuppy
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    I agree, the blackhawk needs an improvement. However, the MEC/PLA transport helicopters should be just as powerful as the blackhawk. There was huge imbalance "back in the good old days." If all transport helicopters had the same miniguns, it wouldn't have been so easy to get 100 points a round in a blackhawk. I still have nightmares about the old Blackhawk.:hmm:

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  • Chris_Redfield
    replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    Originally posted by Hurricane.CAD
    Balance through imbalance. On maps like Oman, the USMC gets the better transport but the MEC get the better fighter. MEC get the better attack chopper cannon but its not as maneuverable and easier to hit than the AH-1. Wake Island? I think the J-10 vs. F-35 in its current state is more than enough to make up for the BH having its old miniguns back. Not to mention that with the armor and repair nerf it got, along with improved AA, it wouldn't be THAT overbearing.
    Good to know there are people around who see the bigger picture. Well put man, well put.

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  • Talus
    replied
    Re: Now that we'll have IO mode...can we get some de-nerfs for Reg mode???

    Originally posted by LoganX
    (Don't come at me with C4 chucking or the GL. They were nerfed because it created an imbalance the game and was being abused)
    ...and the BH mini-guns were also imbalanced and were being abused.

    It just seems that maybe it was something that YOU enjoyed abusing

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  • vidh
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs for Reg mode???

    Originally posted by LoganX
    #2...Attack chopper Pilot missiles.
    I think we all can say we never really understood this nerf.
    If 16 was too many (for whatever reason) I can tell you that 8 is WAY to low. Especially going 1 on 1 with another chopper.
    How about 12??
    I don't think that is necessary. You can kill a heli/tank or whatever with less than 8 hydra missiles. Besides, you already have the godlike tv-missile. What else do you need?

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  • LoganX
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    Originally posted by Kayback
    Something I've always agreed to. And what I was trying to say in a round about way.

    If you increase the guns which were toned down to the same as the Mi17's then if you boost them you should boost the Mi-17.

    KBK
    Yes but you didn't specify what was to be boosted.
    I took it that you were saying that the hippo guns shout be the same as the BH.
    This should not be the approach to balance these 2 vehicles as they are inherently different. Their attraction to be used should be different.
    The BH because of the guns, the hippo because of the armor.

    Originally posted by matgn03
    Yeah AC v AC battles go on forever sometimes if there are no co pilots because they just keep missing their few missiles, and it just looks stupid
    Exactly. Pointless waiting for reloads. If you can't take the other guys out within 12 missiles then you deserve to die. 8 is just too small

    Originally posted by matgn03
    The main thing I think they should fix is the j10- f35 imbalance, its outrageous. I just bail everytime i hear a lock in a f35 cuz even with flairs the missiles hit often and even if they dont a few seconds later you are toast .
    I agree about the j10 but this is slighly off topic. Nothing was nerfed between the 2. The F-35 has always been the underdog.
    I'm looking for fixes to things that were needlessly nerfed due to needless whining.

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  • imported_matgn03
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    Yeah AC v AC battles go on forever sometimes if there are no co pilots because they just keep missing their few missiles, and it just looks stupid

    The main thing I think they should fix is the j10- f35 imbalance, its outrageous. I just bail everytime i hear a lock in a f35 cuz even with flairs the missiles hit often and even if they dont a few seconds later you are toast .

    Leave a comment:


  • Kayback
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    Originally posted by LoganX
    I was waiting for someone like you to post.

    Then they should do what people were saying the whole time back then...increase the damage on the hippo guns.
    Also....let's not go the route of "Mirror" balance. The BH Miniguns should be stronger than the guns on the hippo. Give the hippo more armor then to balance it out.
    Something I've always agreed to. And what I was trying to say in a round about way.

    If you increase the guns which were toned down to the same as the Mi17's then if you boost them you should boost the Mi-17.

    KBK

    Leave a comment:


  • bitvomit
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    I agree, attack choppers need more missiles. DICE nerfs things that are overused by making them useless. I think that is wrong.

    Leave a comment:


  • LoganX
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    Originally posted by Kayback
    Add the minigun's back, because they weren't imbalanced? Yeah right.

    They are as useless as the guns on the Mi-17 now. Fair's fair. While the minigun is a better gun IRL, as people keep saying this isn't IRL.

    The miniguns were over powered. Look at how they used to rape the maps back in the "good old days".

    Attack chopper pilot missiles? Yeah, because helicopters don't dominate badly enough as it is. Remember, the badguy also only has 8 missiles. If youget 12, so does he. How is this different? Learn to shoot your missiles better in the first place.

    KBK
    I was waiting for someone like you to post.

    Then they should do what people were saying the whole time back then...increase the damage on the hippo guns.
    Also....let's not go the route of "Mirror" balance. The BH Miniguns should be stronger than the guns on the hippo. Give the hippo more armor then to balance it out.

    "Back in the Good Old days" a coordinated attack/defense on the BH could take it down in seconds. That hasn't changed even if you up the damage on the mini's. People need to learn to play the defensive part of the game instead of complaining about getting killed out in the open while trying to fire their AK-101 at the chopper :wall:

    As far as the chopper missiles, it not really about firing them better, it's about the logic of the loadout. Believe me, I fully understand about picking shots carefully but 8 Missiles deplete so fast it's silly. Very frustrating.

    Originally posted by Hurricane.CAD
    Balance through imbalance. On maps like Oman, the USMC gets the better transport but the MEC get the better fighter. MEC get the better attack chopper cannon but its not as maneuverable and easier to hit than the AH-1. Wake Island? I think the J-10 vs. F-35 in its current state is more than enough to make up for the BH having its old miniguns back. Not to mention that with the armor and repair nerf it got, along with improved AA, it wouldn't be THAT overbearing.
    VERY good examples Hurricane.

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  • Hurricane.CAD
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    Originally posted by Kayback
    Add the minigun's back, because they weren't imbalanced? Yeah right.

    They are as useless as the guns on the Mi-17 now. Fair's fair. While the minigun is a better gun IRL, as people keep saying this isn't IRL.
    Balance through imbalance. On maps like Oman, the USMC gets the better transport but the MEC get the better fighter. MEC get the better attack chopper cannon but its not as maneuverable and easier to hit than the AH-1. Wake Island? I think the J-10 vs. F-35 in its current state is more than enough to make up for the BH having its old miniguns back. Not to mention that with the armor and repair nerf it got, along with improved AA, it wouldn't be THAT overbearing.

    Leave a comment:


  • LoganX
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    Originally posted by Batausu
    I agree.
    Add to your list surface to air missiles that used to be so good (a couple of patches ago).
    You mean the AA missiles? I thought they they made them a bit more effective in 1.3? (Faster and better tracking? No?)

    Again...I don't think the AA was changed so much in response to infantry people whining but rather because it just wasn't working right in the first place. (Tracking friendlies, to easy to avoid)

    Leave a comment:


  • Kayback
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    Add the minigun's back, because they weren't imbalanced? Yeah right.

    They are as useless as the guns on the Mi-17 now. Fair's fair. While the minigun is a better gun IRL, as people keep saying this isn't IRL.

    The miniguns were over powered. Look at how they used to rape the maps back in the "good old days".

    Attack chopper pilot missiles? Yeah, because helicopters don't dominate badly enough as it is. Remember, the badguy also only has 8 missiles. If youget 12, so does he. How is this different? Learn to shoot your missiles better in the first place.

    KBK

    Leave a comment:


  • Revoluti0n
    replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    Good suggestions Logan.

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  • Batausu
    Guest replied
    Re: Now that we'll have IO mode...can we get some de-nerfs???

    I agree.
    Add to your list surface to air missiles that used to be so good (a couple of patches ago).

    Leave a comment:

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