Personally, I don't think it takes a genius to figure this out, but I am sick of all the whining about "why did they make all these changes that nobody asked for?"
For those of you who haven't figured it out yet, you are currently beta testing changes that may or may not be included in BF2142. Think about it. Dropping jeeps? Where did that come from? Personally, I play city maps mostly because I get sick of being stuck on the opposite side of a giant map and having to hoof it for five minutes to get where the action is only to have to do it all over again 10 seconds after you arrive and die. Don't get me wrong, I love the idea of big maps, but I view this recurring situation as a serious flaw in the game, and perhaps DICE does as well and is trying out something new to alleviate the situation.
They also recognize that TEAMWORK is the difference between a somewhat fun way to spend a few minutes and an incredible addicting and massively enjoyable immersive gaming experience. Since the vast majority of gamers either fail to recognize this, or are unable to be unselfish enough to act as a member of a group, DICE is trying to find a way to FORCE this type of behavior. While the thought is good, the implementation leaves a little to be desired.
Again, why would they make such drastic changes to a game so obviously in its death throes? I mean sure AF is coming, but I think LESS people will buy it now, with all the complaining about the patch. IMHO, if you don't like the changes and have abandoned BF2 in hopes that 2142 is around the corner I suggest that you make your feelings known, and vote early and often, as it were. I'm not trying to stir things up here, I actually LIKE most of the changes, just because it is something, anything new. I am just trying to point out where I think this is all headed.
For those of you who haven't figured it out yet, you are currently beta testing changes that may or may not be included in BF2142. Think about it. Dropping jeeps? Where did that come from? Personally, I play city maps mostly because I get sick of being stuck on the opposite side of a giant map and having to hoof it for five minutes to get where the action is only to have to do it all over again 10 seconds after you arrive and die. Don't get me wrong, I love the idea of big maps, but I view this recurring situation as a serious flaw in the game, and perhaps DICE does as well and is trying out something new to alleviate the situation.
They also recognize that TEAMWORK is the difference between a somewhat fun way to spend a few minutes and an incredible addicting and massively enjoyable immersive gaming experience. Since the vast majority of gamers either fail to recognize this, or are unable to be unselfish enough to act as a member of a group, DICE is trying to find a way to FORCE this type of behavior. While the thought is good, the implementation leaves a little to be desired.
Again, why would they make such drastic changes to a game so obviously in its death throes? I mean sure AF is coming, but I think LESS people will buy it now, with all the complaining about the patch. IMHO, if you don't like the changes and have abandoned BF2 in hopes that 2142 is around the corner I suggest that you make your feelings known, and vote early and often, as it were. I'm not trying to stir things up here, I actually LIKE most of the changes, just because it is something, anything new. I am just trying to point out where I think this is all headed.

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