FromSoftware continues to keep relatively quiet about the game.
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In speaking with Famitsu during the Tokyo Game Show, Elden Ring producer Yasuhiro Kitao remarked that the game is in the "final stages of development." He continues on to say that development is "moving forward quietly" towards the game's planned January 21, 2022 release date.

A rough translation of Kitao's remarks were shared through the Elden Ring subreddit. We learn that Elden Ring will feature an "unusual map structure" compared to other open-world titles. We also learned that players will encounter things never before seen in a FromSoftware game. Does that mean the world will feature towers that we can climb?

The open-world design does not mean that there will be things like fetch quests. Kitao flatly says that "There are no errand quests." You are free to go anywhere you want at any time, however the game "tells you when you're in trouble."

There will also apparently be some sort of map fragments that you can pick up in the game. These will let you mark where you want to go by shooting a beam of light into the sky to guide your way. There will be some form of checkpoints included in the open-world that also help guide your path, but specifics about what these checkpoints are were not disclosed.

The last big info dump we had for Elden Ring came some months ago. We learned about the game's release date and were given a new trailer back in June. In August we learned that the game would still be difficult even when playing in co-op.