Mostly a housekeeping update... mostly.
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An update was released today for Mass Effect: Legendary Edition across all available platforms. This update, lovingly crafted by BioWare, looks to be mostly a housekeeping update. There aren't many fixes or changes included in this, but it does include at least one major fix for a crashing issue that Xbox Series X players encountered.

Sadly, this update doesn't include anything like an FOV slider, but there is a user created solution for that. The full list of changes included in today's update can be found below.

Mass Effect: Legendary Edition is out now for PlayStation, Xbox, and PC platforms.

  • Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
    • Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
  • Improved iris shaders for better interaction with light and ambient occlusion
  • Minor calibrations, fixes, and stability improvements

Mass Effect
  • Improved terrain textures
  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly

Mass Effect & Mass Effect 2
  • Resolved an issue where the character code would sometimes not display in the squad menu
  • Improvements to pre-rendered cutscenes to reduce occasional artifacts

Mass Effect 2
  • Improved lighting and shadows in some cinematics
  • Minor visual, rendering, and VFX improvements on some levels
  • Resolved minor text issues with achievements

Mass Effect 3
  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly