Tim Longo says farewell to 343.
Halo Infinite

The creative director for Halo Infinite, Tim Longo, is no longer employed at 343 Industries. His departure comes just a few weeks after he had moved to a different role within the company a few weeks back. The details surrounding his move to that "new role" are quite scarce.

His departure from 343 also comes at a time where Halo Infinite is very deep in development. The game isn't slated to be released until late 2020, but it has been in development at the Microsoft owned studio for around four years at present. Halo Infinite's story entered into the initial planning stages back in 2015. The game was first announced back at E3 2018 during Microsoft's conference.

When reached for comment, Microsoft provided a confirmation on Longo's departure with Kotaku.

Roles and responsibilities of various team members regularly evolve to meet the needs of a game, throughout development. We have recently had two changes to the Halo Infinite development team. Our Executive Producer, Mary Olson will now take charge of the Campaign team on Halo Infinite as the Lead Producer, utilizing her many years of experience at 343 to help craft a great campaign for fans.

Additionally, Tim Longo has recently departed our team and we are truly thankful for his many contributions to our games, our studio and the Halo universe. We wish Tim nothing but the best in his future endeavors.

The overall creative vision and production of the game remains led by Chris Lee, Studio Head of Halo Infinite.

We have a word-class team building Halo Infinite and the overwhelming positive response by fans has us energized, more than ever, to create the best Halo game to date, alongside Project Scarlett in holiday 2020. These changes have no impact to the release date for Halo Infinite.
Halo Infinite is currently planned for a PC, Xbox One, and Xbox "Scarlett" release in 2020.