Anthem

The 1.0.3 patch for Anthem just dropped earlier today for PC, Xbox One, and PlayStation 4 players. While it isn't unnecessarily unusual to see another patch released for a game that has had a few issues, it is unusual to see a patch released on a weekend. Yet here we are on a Saturday talking about the latest patch for the game. That's fine, I didn't want a day off either.

Notable changes in this patch include a huge number of fixes and improvements to the game. These include fixes for crashes, fixes for Titans that spawned too frequently, and more. BioWare has also provided fixes for the Temple of Scar Stronghold, adjusted Titan balance, adjusted damage scaling, and more.

There are a ton of changes included in this update just as there were in the previous couple of Anthem related updates. You can find the full list of changes in this Reddit thread. I've included a few notes below about some high level fixes and changes plus a few issues that the team is aware of and are still working on.

High level fixes and changes
  • Respawn restrictions have been removed - Respawn timers are now based on the activity a player is in. Crit-Path, Agent Missions and other non-end game missions now have a respawn timer of 10 seconds. Strongholds, Legendary Contracts, and other end game missions now have a respawn timer of 30 seconds. The respawn timer Freeplay remains unchanged.
  • Loot Changes - Common (white) and Uncommon (green) drops will no longer appear for players that are level 30.
  • Improved stability for all platforms - this includes fixes for a number of issues that were causing crashes or connection problems
  • Audio Improvements - Fixed a number of issues that could cause audio to drop out
In addition to the above updates, we wanted to let you know of some other known issues that the team is working on fixing:
  • When loading into the game for the first time after a patch the Shields and Armor on a javelin will be incorrect. The first time a player enters and exits Freeplay or any other activity the issue will fix itself.
  • Players are not receiving their level 20 Match Consumables. Players were granted item blueprints instead of the recipes when they hit this level previously.
  • Some players may experience audio crackling while in Fort Tarsis.
  • There may be some instances where players are unable to quit out of a Quickplay mission through the map UI.
  • A number challenges may not be tracking properly, such as the objectives under the “Legendary Freelancer” challenge.
  • Some players may encounter a bug where they are unable to interact with any objects or players.
  • Visual effects on javelin thrusters are not functioning properly while stormy weather is present in game.
  • Inactivity messages may not be able to be dismissed after a player returns from being away.
  • There are a number of Origin error messages that some PC players may encounter, including Origin showing that it is offline when it actually online.
  • The UI may not display events for some players when an event has spawned nearby in Freeplay.
  • There is a bug where armor pips can change in between activities. This is both a display and gameplay issue.