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  1. #71
    Darkfox3889 Guest

    Re: [NEW]BF2:SF - first ingame footage


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    Quote Originally Posted by BravoTwoZeroUK
    From the quick glimpse I saw I dont think it is a G36C it actually had a barrel instead of a short lil thing!
    Yeah Im pretty sure its a G36K

  2. #72
    Hannez Guest

    Re: [NEW]BF2:SF - first ingame footage


    0 Not allowed! Not allowed!
    Quote Originally Posted by BravoTwoZeroUK
    looks total **** !!!!!!!!!!!!
    It's only for the lil kiddies anyways who think the Military actually uses Zip lines how pathetic but keeps the kids happy I suppose. "omg ziplines":|:
    Mr, you'r an ass, it's Special Forces! In Special Forces they use ziplines! How do you think they drop to ground from five store building?! Using stairs or elevator? :laugh: This film was great, and i will buy the expansion. I have always loved infantry battles, so i think this will be a right expansion for me. I hope they don't add too much of different helicopters...

    And btw, will you stop flooding?

  3. #73
    Harmor Guest

    Re: [NEW]BF2:SF - first ingame footage


    0 Not allowed! Not allowed!
    What vehicle was that at the end? It was some kind of 6-wheeled vehicle buggy?

    BTW, it was British guy that capped the flag (Union Jack for the flag when capping the flag).

  4. #74
    imported_Spitfire Guest

    Re: [NEW]BF2:SF - first ingame footage


    0 Not allowed! Not allowed!
    Quote Originally Posted by Harmor
    What vehicle was that at the end? It was some kind of 6-wheeled vehicle buggy?
    It was a Combat ATV, and the gun was a G-36E. If you want to know all the vehicles in this addon, look at this website
    http://www.tdg.sohosted.com/battlefi...index_info.htm

  5. #75
    bam23 Guest

    Re: [NEW]BF2:SF - first ingame footage


    0 Not allowed! Not allowed!
    They added 6 new armies to this game.

  6. #76
    Edwood Guest

    Re: [NEW]BF2:SF - first ingame footage


    0 Not allowed! Not allowed!
    EA no fix BF2

    Me no buy BF2:SF


    -Ed

  7. #77
    MackTheKnifeAU Guest

    Re: [NEW]BF2:SF - first ingame footage


    0 Not allowed! Not allowed!
    I'll probably buy it (I just pre-ordered it, from my fav online shop, I don't pay anything till it's near to being out anyway), with postage it'll be $39 or so Australian, which is good enough for me.

    I hope they increased the infantry weapon accuracy.

  8. #78
    vbl Guest

    Re: [NEW]BF2:SF - first ingame footage


    0 Not allowed! Not allowed!
    Doesn't seem to be worth more than $2. The video was boring.

  9. #79
    Marksmen Guest

    Re: [NEW]BF2:SF - first ingame footage


    0 Not allowed! Not allowed!
    [quote=Harmor]What vehicle was that at the end? It was some kind of 6-wheeled vehicle buggy?

    That buggy is called the desert raider i found out from ign i think. But the player was a Britsh SAS Spec Ops.

  10. #80
    Kaltagesta Guest

    Re: [NEW]BF2:SF - first ingame footage


    0 Not allowed! Not allowed!
    That's one thing that really ****es me off. Why can't people criticise this expansion? No one gives a hoot when people verbally rape the s**t out of mods - which are made by the community, in their own spare time, for the good of the community - but as soon as EA show media on an expansion pack - which is being made for the single purpose of making money - nooo, you musn't criticise it, it was made by GOD!! Sure, you don't have to buy it, but you don't have to download mods either - indeed, if for some bizarre reason you ever did *have* to download a mod, it wouldn't matter, because it wouldnt cost you. Yet go ahead, flame the f**k out of that!

    That's my rant about how much s**t mods catch compared to "real" games, but that aside, this still looks pathetic. Someone mentioned how this is a total departure to the battlefield game, and someone else said it "adds a new dimension to Battlefield" (subsequented by 'tard', i think). Wait, "a new dimension"? Yes, it creates a new dimension in the same way the new rayman game has an expansion pack that elts you endlessly beat up children tied to rocks in rooms with incredibly hot metal floors - aka, it's not a new dimension, it's a total departure from the original game. At least, that's what EA envisige it being....

    But what is it really? Someone else said that the NV goggled will add a tactical element. No, no they won't. Either everyone will have them - in which case it WILL just be like playing in green or black at all times (note, they could make greyscale textures and you'd never ever notice), or only certain people will have them, which will simply give them an unconquerable advantage because no one else can bloody see anything!. That's not a tactical advantage!! That's just unbalance. The ziplines will be used exactly like how you saw there - just to crusade into big groups of the enemy and do you're best. It will turn into a bizarre, 3D version of Space Invaders, which everyone just spinning around, wondering where the next angel of death from above with appear from. What purpose does the zipline serve? It doesnt do anything you can't already do with ladders.

    And as further proof to how little the gameplay has changed, you saw at the end there. The guy zip lined into a group of enemies, shot in between them all while a 6 wheel truck ran people over left right and centre. Yes, VERY special-forcy there, trucks running people over.

    Wait, sorry, i take all this back. I just found out that i actually don't have to buy it. My mistake.

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