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After some rather lackluster reviews and even worse sales, EA is lowering its sales forecast for Medal of Honor Warfighter. EA's Frank Gibeau says that they take quality very seriously and "while we're disappointed in the critical response, we believe this is a good game."
The company does plan to support Medal of Honor, however, promising at least one map pack for the game. The map pack will be based off of the upcoming film about the hunt for Osama bin Laden, Zero Dark Thirty. Support for Medal of Honor will continue at least through the holidays. Beyond that? Nobody knows.
Wow, thats a shame. You know, despite all the bad rap EA gets it does sadden me to hear of game developers perils like this. Ramped up so much to fall so flatly. Still plan on maybe picking it up for the Singleplayer when the price goes down, and I get a new gaming rig... Though BF3 is still going to take my time up I'd say.
The game has a 51 on Metacritic. And deservedly so. I honestly don't know how EA allowed it to be released with their name on it.
Don't waste your money. The SP is terrible. It's hard to believe, after how good the first MoH's SP was, but they took a huge step back in quality with Warfighter.
Well I did say maybe. But just goes to show, maybe DICE weren't bullshitting with how hard it is to do stuff with FB2. If so I wonder how hard it really is to release simplified, non-commercial versions of the editing software.
I think switching to Frostbite definitely affected the quality of the SP. Obviously, the graphics were much better, but the SP felt much more amateurish overall, which also makes me think that Frostbite is harder to use than Unreal. I encountered so many basic issues that should have been easy to fix during the four hours I played the campaign that I just can't believe DC were that incompetent. My favorite bug was that the game saved a checkpoint after I died, so every time I clicked "Reload last checkpoint" it would just bring up the death menu.
In my honest opinion they just picked up the FB engine along with half of the battlefield 3's animations and features and recycled them and made a smaller scale battlefield.
What I do not understand is why they actually bothered developing MOH. When EA lauched Bad Company they covered the need for small-scaled FPS to compete against COD. Why bet on both horses? It would be like EA picking up PES as well as FIFA. It doesn´t make sense to me. Especially since they put it in the same setting as BC. Why not use the efforts on a new map pack for BC2?
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