Quote Originally Posted by Alex98uk View Post
So, even those who make the cheats know the numbers have dropped. To cover their ***, *** now claim in their Privacy Policy that all hacks are made for singleplayer mode and they won't work online.
As far as I was aware this was a reaction to the possibility of lawsuits based on financial loses incurred by games developers and nothing to do with punkbuster or hack detection.

Hacker designers may claim their tools are designed for single player, but not only do they work in the multi-gaming online environment, there company won't last a week if they are relying on only players intent on hacking off line games.

They are hardly going to publicize their detection status and "100% AntiCheat proof" for offline single player games are they ?

Lord of The Rings Online Hacks
Dungeons and Dragons Online Hacks
EVE Online Hacks
etc

I can only go off my experiences and that of the clans I deal with, and the new problems they are having to contend with, in addition to the number of players they ban for hacking activity.

I agree since pnkbstrb has arrived detection has improved but the numbers of hackers frequenting servers is still large (though this is obviously a subjective statement)

Though this thread has very quickly gone off-topic - sorry again.

Regards