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  • Gravel Developer Diary - It's Like Dirt

    A new off-road arcade racing game, Gravel, was announced for an Early 2018 release on the PlayStation 4, Xbox One, and PC. Developer Milestone provided some fresh news about the game today via the PlayStation Blog. We have the new developer diary and screenshots to share as well.

    Sit back, relax, take a step into our offices and meet some of the talented guys and girls that poured all their creativity and passion in what we think is a really noble goal: build an incredibly fun, fast-paced, over-the-top rollercoaster ride with some of the most powerful off-road vehicles man has ever created, reminiscent of the arcade-racers of old, but bestowed with breakthrough graphics and audio. And its all about pure fun: we want you to step on the gas in V8 trophy trucks and legendary rally cars and partake in the greatest off-road show ever, holding your breath until the finish line.

    Did we mention everything is wrapped-up in a faux TV-Show, inspired by the best extreme-sports channels that will take you to some of the most beautiful places in the world? Yes, we know its a lot, but this is Gravel: the quintessential arcade racer, where fun and show business become one. And you will be at the center of it all, competing against the Masters elected champions of the previous years.

    Today, well take five minutes of your time to show you some of the amazing landscapes our 3D artists are modeling with Unreal Engine, to tell you something more about the in-game audio, and to show you how skies and lighting can make all the difference in the world. Stepping up our game with Unreal Engine, something that happened recently at Milestone, we have taken a chance to overhaul many other aspects of our game production, from the art department to the reference and audio engineering. This brief tour, combined with more to come, will give you a sneak peek into everything weve been doing in the last months here at Milestone.



    This article was originally published in forum thread: Gravel Developer Diary - It's Like Dirt started by Shawn Zipay View original post
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