• Dota 2 Workshop Tools Alpha Update Released - August 15, 2014

    Today (August 15, 2014) a new update was released for the Dota 2 Workshop Alpha Tools. That is to say, an update was released today for the new version of Hammer and Source 2.

    Changelog for Dota 2 Workshop Alpha Tools for August 15, 2014
    - Added additional entities to improve custom game creation
    - New entity "dota_custom_game_events" added
    - New entity "filter_dota" added
    - New entity "point_simple_obstruction" added
    - New mesh entity "trigger_dota" added
    - When placing an "npc_dota_base" entity in Hammer the unit type can now be selected and previewed
    - Creeps and neutrals have been grouped into prefabs for easy drag and drop placement
    - Added a new template addon "adventure_example" to demonstrate usage of the new entities
    - With the most recent Steam update, the Steam Beta Participation requirement has been removed
    - Fixed a number of connection issues when playing and connecting to custom games
    - Fixed crash when loading a map while viewing a showcased hero
    - Entity "point_worldtext" now respects the color field
    - Fixed issue where models placed in Hammer would sometimes appear in the wrong pose
    - Fixed bug with modelscale not working properly with custom units
    - Fixed crash when a script called FindEntityByName with a nil entity name
    - Fixed crash when opening the hero loadout
    - Fixed an occasional crash when leveling up abilities in custom games
    - Video settings are now saved (except texture quality)
    - Fixed a crash that could occur when changing video resolution
    This article was originally published in forum thread: Dota 2 Workshop Tools Alpha Update Released - August 15, 2014 started by Shawn Zipay View original post
  • Latest TGN Opinions

    Shawn Zipay

    It's Almost 2018 and TGN is Still Around

    It's roughly three hours til midnight as I write this and while I would like to say I have some magical insight into what the next year brings both for myself and for Total Gaming Network, I can't.

    Shawn Zipay 12-31-2017 10:36 PM
  • Ad

  • Connect with TGN

  • Ad