Vertigo is Back - Massive Counter-Strike: Global Offensive Update Released (Oct 1, 2012)
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Published on 10-01-2012 11:43 PM
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The return of the classic map, de_vertigo, is finally here! Tonight's big update for
Counter-Strike: Global Offensive has just been rolled out. Included in this update are two new maps (de_vertigo and ar_monastery), a change to how the matchmaking system works, and a metaphorical "buttload" of minor fixes.
Check out the new trailer below and then look for the full list of changes after that!
Changelog for Counter-Strike: Global Offensive update for October 1, 2012
NEW FEATURES AND CONTENT
-Replaced Competitive mode "Join in Progress" matchmaking system with "Queued" matchmaking.
- -Searching for a Competitive game, either from "Find a Game" or "Play with Friends," will enter the player/s ( between 1 and 5 ) into a waiting queue. Once 10 compatible players are found then the game will begin.
- -Players that disconnect from a match can reconnect to it from the main menu or abandon it. Abandoning a game will result in a cooldown period during which no new competitive match can be joined.
- -Note: Elo will be recalibrated for the new matchmaking system over the coming weeks.
-New maps:
- -de_vertigo is now available for Classic Casual and Classic Competitive.
- -ar_monastery is now available for Arms Race.
MINOR FIXES
-Weapon changes:
- -Reduced p90 kill award from 300% of default to 200%.
- -Reduced other SMG kill awards from 300% of default to 200%.
- -Increased Bizon kill award from default to 200%.
- -Reduced all shotguns' price by 300.
-Guns are now considered "reloaded" at the point during the reload animation in which they visually appear to be reloaded - this allows you to switch away from a gun after the new magazine has been entered without having to wait until the whole reload animation has finished * the weapon refire delay after starting a reload is not affected.
-Fixed HUD not showing during demo playback.
-Changes to Matchmaking Lobby
- -Removed global Join Button and added Join Buttons for individual friends in the Invite Friends section.
- -Join state is now visible when you browse the friends list.
- -Removed global Steam Profile button and added ability to click on any avatar image to see Steam Profile.
- -Removed global Invite Button and added Invite Buttons for individual friends in the Invite Friends section.
-Added new feature section to the main menu
-Fixed issue that caused doors and other "pusher" entities to move at the wrong speed when the tick rate was > 64 Hz.
-Fixed post-process blur effect getting enabled (and left on) during demo playback if the player invoked the buy menu.
-Fixed MOTD on OSX.
-Fixed scoreboard getting stuck in toggle mode after halftime sometimes.
-Fixed ability to connect to community servers using server browser from in*game pause menu.
-Fixed exploit where models could be subsituted via a hardware performance setting.
-Fixed memory corruption related to bots cleaning up their occupied nav areas.
-Fixed spectator glow materials not being precached.
-Resolved several minor bugs to clean up console spew on launch and map load.
-Fixed a crash associated with targetIDs and the sv_competitive_official_5v5 convar.
-Votes that match or exceed the number needed to succeed now end the vote early instead of waiting for the timer to expire.
-The radar now displays when a player or bomb is above and below you.
-Reduced the aim punch that happens when shot in arms and legs as well as in the chest/stomach when wearing chest armor.
-Slightly increased the velocity boost grenades get when thrown by moving players.
-Fixed in-game voice chat not working with some microphones on OSX.
-Added convars mp_teamname_t and mp_teamname_ct that allow overriding team names on the scoreboard.
-Fixed grenade bounce being significantly reduced when tossed at the ground at most angles.
-Fixed not being able to vote when spectating/observing or when the scoreboard was up.
-Changes to warmup period:
- -Players now respawn in the warmup period.
- -Warmup periods now only end when the warmup time expires.
- -Warmup period no longer allows friendly fire.
-The community server browser warning pop*up can now be dismissed and told to never show again.
-There is now a visual and audible change in place of the silence on planted c4 when its about to explode.
-Fixed the medals on the main menu showing the wrong categories.
-The Buy Previous hotkey in the buy menu now only buys things that you purchased in the previous round.
-Fixed an exploit that let players infinitely spawn golden knives.
-Fixed a case where if all players on both teams had the same clan team name the were considered on the same team.
-Fixed a crash on startup when launching a game by joining a game server from Steam.
- Categories:
- PC,
- Multi,
- Apple
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