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  • DayZ Aiming for Standalone Release This Year


    0 Not allowed! Not allowed!
    Dean Hall, the creator behind the insanely popular DayZ modification for Arma 2, says that his team is aiming to have a release out by the end of the year and that "it's going to be cheap."

    "It has to be out before the end of the year," he stressed. "Not just because we've committed to it but in order to achieve what we have to do. It has to be. There's no 'we hope it is'; it has to be. And it's going to be cheap. We've decided that we don't need to sell a heap of units in order for us to be OK with where it's going. The more units we sell of it the more ambitious we get, because the project has the better resources.

    "I like to think we're taking cautious and sensible steps at the moment. I don't really like cautious and sensible. DayZ as a mod wasn't cautious and sensible. But our first few steps have to be that. And if we can achieve that in December, then in January and February we can start to do all the cool stuff, move to more ambitious features."

    Oddly enough, his reasoning for the rush on release is because he's worried about similar titles coming out. Here is what Hall responded when asked about what he thought of The War Z.

    "Obviously you feel lots of things," Hall answered, "and a lot of your feelings aren't legitimate. I feel like eating ice-cream all the time; it doesn't mean that I'm going to eat ice-cream all the time. So maybe it's natural to get upset, jealous, scared - those kind of things. I definitely think all of those things.

    "Maybe they will make a better game - I don't know. Maybe what they're doing is not cool to me, but the way I look at it is what are my options? What could I do? I could stand up here and be very critical of anyone who does a clone copy of the game. What would that actually achieve other than making me look like a dick? It's not going to result in a better game.

    "Should I sue anyone who ever mentions something to do with zombie horror - will that make a better game? And the whole premise of of DayZ, and the whole premise of our development is we're going to make an awesome game. That's what we're selling. We're going to price it low and lots of people are going to play it. If we compromise on that, we're screwed.

    "I guess what I'm saying is what I feel isn't important," he added. "Maybe that's what leadership is: saying my feelings aren't important here - my feelings are often selfish. There are a lot of other really interesting, cool projects out there like The Dead Linger. How do you think they feel? They probably feel a bit s****y too. I have to be realistic about it and say the responsibility is on me to make a good game. And that's just life."

    He also elaborated a bit during his Eurogamer Expo remarks that he has huge plans for DayZ, including spreading disease through bodily fluids, removing the user interface, and so much more.

    This article was originally published in forum thread: DayZ Aiming for Standalone Release This Year started by [MyIS]Zips View original post
    Comments 3 Comments
    1. jimykx's Avatar
      jimykx -

      0 Not allowed! Not allowed!
      WARZ looks interesting but it has the crappiest animations I have ever seen. I remember games from 2004 with much better animations. And DAYZ also needs to fix their thousands of frustrating bugs and need to add more features so the game isn't as monotonous

      Also, How do you add Dayz to steam like that?
    1. signa's Avatar
      signa -

      0 Not allowed! Not allowed!
      can't wait for this to come out!
    1. cikame's Avatar
      cikame -

      0 Not allowed! Not allowed!
      If playing with friends is as hard as it is now then i'm not interested, this game is extremely hardcore at the moment.

      Note: There's nothing wrong with that it's just not for me.