Recently, JonTron went in hard on supporting racist sentiments that culminated in him making incredibly racist and xenophobic remarks last night on Destiny's Twitch stream. We also have Colin Moriarty, the now former employee and co-founder of Kinda Funny Games, who "resigned" from the company following a series of politically ignorant and sexist remarks on Twitter these past few months. Moriarty's fate seemed sealed after a particularly sexist Twitter comment was met with some rather substantial and deserved backlash. Remember that he posted this on International Women's Day, a yearly event that celebrates women's rights movements.
Hey everyone, this is just a quick update about some of the issues we've had recently with the site.
Near the end of December our domain had expired. Tim and I had not realized this for longer than we care to admit. I just saw that the site up and died one day. He thought maybe something broke on the server we were on. Then he realized (after moving our site to an entirely different server location) that our domain had expired. Whoops.
We, once again, had to contact MyIS to renew it. By "we" I mean that Tim did that. No, I do not know why MyIS still controls that. No,
Hello! In this section we will be covering the very basics of the things you should consider before starting your very first project. The first thing you will probably be looking for is the foundation to build your game on, the Game Engine.
Probing for Game Engine
There are lots and lots of Game Engines out there available for you to choose from. And all of them are very powerful tools that you can use to create truly amazing games with all of the modern features and perks. However, how do you pick the one you want if you never had any experience in game development? Which features should become a priority for you?
Hello, in my previous post we covered the basics of the foundation that your first project needs. In this section of the series we will touch on how and where to expose your project to the public, gathering initial feedback, start forming your community and preparing your campaign.
Nowadays there are many gaming communities out there. Some of the major publishers have their own community based online game store catalogs like U-Play and Origin. But probably the most popular one is Steam.
In this section we are going to talk about the features
Have you ever had the feeling that the games that you play lack excitement? Or that the gameplay is getting too repetitive and boring too quickly? Maybe you even thought that hey, if only you were a developer, you could do so much better!
Well.. What if I was to tell you that it is easier than you might think?
Hello, my name is David Shefet. I'm a Creative Director with CM Softworks Inc. an independent game development company. And in this Blog, I'm going to tell you the story of how I became a game developer. I am going to cover everything from the very beginning,